The creation of this world is a little complicated. For example, as I write this, you cannot easily find the seed of your world (and to be clear, it is not the name of your world). Paul Soares Jr. has an excellent tutorial for finding and setting the seed of your early access Hytale world and you can find it here.
On a related note, Curseforge is the “official” source of Hytale mods. You can gather and install them manually, but if you go that route you are completely on your own.
Other than that… here are the steps for recreating this world:
- Start with Hytale early access (Terrain Generation V1)
- Use the instructions from Paul’s video linked above to set the seed: 1768321119850
- Use Curseforge to grab all the Mods listed below… and then enable them for this world. If you need help with that, there are many videos out there that will help you with that.
This list will fluctuate. I guarantee it. When Hytale first came out, at least half of the mods available at the time were mods that added functionality that is planned (or presumed planned) for the vanilla game. However, as time passes, the emphasis is shifting to adding stuff that may (probably not) be added to vanilla. As the nature of this series is to explore the possibilities and options, mods will come and go from this list and they will include a little of everything.
- General Content – Core content that is generally applicable to almost any mod pack or theme.
- Immersion – Mods that help make things look, sound, and just feel better or more immersive.
- Performance – Mods make the whole shebang (more) playable in terms of performance.
- Technical Infrastructure – Mods add functionality to the game that is not normally available in Vanilla Hytale.
- World Gen – Mods that are specifically focused on terrain generation.
| MOD | TYPE | NOTES |
| [Entity’s] Functional Water Well | Technical Infrastructure | Adds a craftable well that can be set up and from which you can draw an infinite amount of water. |
| [NoCube’s] Bakehouse | General Content | Adds baking workstations and foods to the game. |
| [NoCube’s] Culinary | General Content | Adds new foods and dishes to the game. |
| [NoCube’s] Orchard | General Content | Brings additional fruit trees to the game. |
| Abundant Animals | Technical Infrastructure | Adds many more animals to the world. Does not change the number of predators or hostile mobs. |
| Aures – Horse Skins | Immersion | Randomized cosmetics and improved animations for horses. |
| Aures – Livestock Skins | Immersion | Randomized cosmetics for livestock. |
| Better Burn Times | Technical Infrastructure | Extends burn times and not all fuels burn equally. |
| Better Doors | Immersion | Adds several craftable double doors that look great. |
| Better Item Viewer – JEI | Technical Infrastructure | Adds a GUI for all items in the game, similar to Just Enough Items JEI in minecraft. |
| Better Wardrobes | Technical Infrastructure | Wardrobes are now storage containers that you can open. |
| BetterMap | Technical Infrastructure | Adds persistence to regions explored on the map as well as persistent map markers. |
| Boats | Technical Infrastructure | Adds boats to Hytale. |
| Cobble Generators | Technical Infrastructure | Adds devices that passively generate stone cobble over time. |
| EyeSpy | Technical Infrastructure | Adds a helpful onscreen widget that provides information about the things you look at. |
| Gone Fishing | Technical Infrastructure | Adds fishing to Hytale. |
| Gravestones | Technical Infrastructure | Adds gravestone entities that hold your stuff upon death. |
| Hammer Cycling | Technical Infrastructure | Enables the hammer to also cycle through all the different types of grass, dirt, mud, and gravel blocks. |
| HyPipes | Technical Infrastructure | Adds a pipe logistics system for automated item transfer between containers. |
| HyTame – Animal Breeding | Technical Infrastructure | Adds animal taming, breeding, and baby growth. |
| Improved Saplings | Technical Infrastructure | Enables saplings to drop from leaf blocks and they can be planted on logs. |
| Macaw’s Hy Carpets | General Content | Adds carpets for almost all contexts. |
| Macaw’s Hy Doors | General Content | Adds an insane variety of doors. |
| Macaw’s Hy Furniture | General Content | Adds furniture of almost all types and styles. |
| Macaw’s Hy Lights and Lamps | General Content | Adds an insane variety of light sources. |
| Macaw’s Hy Paths | General Content | Adds a variety of blocks, pavers, slabs, stairs and more. |
| Macaw’s Hy Stairs | General Content | Adds detailed stair blocks with handrails and balcony railings. |
| Macaw’s Hy Windows | General Content | Adds openable windows, blinds, shutters, curtains, and more. |
| Repair Chest | Technical Infrastructure | Items placed in the Repair Chest will automatically repair slowly over time. |
| Resource Groups | Technical Infrastructure | Dependency for the Ymmersive Carpentry, Ymmersive Masonry, and Ymmersive Statues mods. |
| Salvage Everything | Technical Infrastructure | Greatly expands what can be placed into the Salvager’s Workbench. |
| Spellbook | Technical Infrastructure | Dependency for the Cobble Generators mod. |
| StreamLink | Technical Infrastructure | Allows the Livestream chat to display in the Hytale chat window. |
| Tameable Animals | Technical Infrastructure | Enables animal taming. Is in the process of being merged with the HyTame mod. |